On 06/10/2014 at 04:34, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 15
Platform: Mac ;
Language(s) : C.O.F.F.E.E ; C++ ; XPRESSO ; PYTHON ;
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Hi,
I'm wondering if someone can point me in the right direction, or tell me if what I'm asking is possible.
I want a script/plugin which can take an object, divide it up into selections based on the number of polygons, and then apply individual textures to each selection, pulling the channels of the textures in from an external folder that contains image files.
If someone could at least tell me which tool (COFFEE, Xpresso, C++, Python) is best suited to the task, that would be great.
Thanks,
S