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On 05/10/2014 at 03:07, xxxxxxxx wrote:
I have a tag plugin that works correctly if I drag the tag to an object. However, when I save the scene with an object with the tag on it, the next time I open this previous save scene, the userdata is not correct. I get the below message in the console. The userdata is there, I can also see it, but it is not working properly. It is not "recognized" by the plugin.
class UDTest(plugins.TagData) :
def Init(self, node) : print "Init........................." print "Init Len(ud) : ", len(node.GetUserDataContainer()) return True def Execute(self, tag, doc, op, bt, priority, flags) : print "Execute Len(ud) : ", len(tag.GetUserDataContainer())
if (len(tag.GetUserDataContainer()) == 0) : #Only init userdata when there is no userdata bakeMessage = CreateUserDataStaticText(tag, "Message", "") self.BAKEMESSAGE = bakeMessage[1].id clearBakeMessage = CreateUserDataBool(tag, "Clear", val=False) self.CLEARBAKEMESSAGE = clearBakeMessage[1].id return True #Clear bake message field if (tag[c4d.ID_USERDATA, self.CLEARBAKEMESSAGE]) : tag[c4d.ID_USERDATA, self.CLEARBAKEMESSAGE] = False tag[c4d.ID_USERDATA, self.BAKEMESSAGE] = "" return True return True if __name__ == "__main__": bmp = bitmaps.BaseBitmap() dir, file = os.path.split(__file__) bitmapfile = os.path.join(dir, "res", "Icon.tif") #print bitmapfile result = bmp.InitWith(bitmapfile) if not result: print "Error loading bitmap!" okyn = plugins.RegisterTagPlugin(id=PLUGIN_ID, str="UDTest v01", info=c4d.TAG_VISIBLE|c4d.TAG_EXPRESSION, g=UDTest, description="", icon=bmp) print "UDTest initialized, v01: ", okyn