On 24/09/2014 at 06:33, xxxxxxxx wrote:
A while back Lennart (tca studios), wrote a smart bit of python script to make a plane the same dimensions as whatever texture you drop on it. Truly fantastic in many ways.
But there is on drawback that i haven't worked out. The material paths for the texture must be absolute. While not a huge drawback it would be a future proof script if it could just use local file names.
So can this be done or is this just the way python looks at files?
The link to the thread (with the script) can be found below.
http://forums.cgsociety.org/showthread.php?f=47&t=1081362&page=1&pp=15
If anyone has any ideas that would be great! If not i hope you still enjoy the brilliance & generosity of TCAstudios..