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On 12/11/2002 at 16:23, xxxxxxxx wrote:
Cinema 4D Version: 8.012
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
Is there a replacement method for AttachImage() in GeDialog? Is the only method now to subclass GeUserArea and use a BaseBitmap?
Do you expect all plugins to switch to using the Attributes manager rather than utilizing one's own dialog? I found that MSG_GETDESCRIPTION no longer exists for Message(). Does this mean that one must use the new description parameters to be able to animate variables?