On 16/09/2014 at 13:05, xxxxxxxx wrote:
Hi there,
I scripted something like a deformer plugin and in the viewport I get the right results, but if it comes to render the stuff out, nothing happens.
Do I have to update the deforming cache for rendering in a certain way or what did I miss?
I actually tried:
c4d.EventAdd(c4d.EVENT_FORCEREDRAW)
flags = c4d.DRAWFLAGS_NO_THREAD | c4d.DRAWFLAGS_FORCEFULLREDRAW
c4d.DrawViews(flags)
Thanks in advance
Martin