On 05/09/2014 at 07:15, xxxxxxxx wrote:
Cinema 4D Version: R14
Platform: Windows ;
Language(s) : C++ ; PYTHON ;
ve just obtained unique IDs for a bunch of plugins that are all part of the same package and need a better understanding of how to organise ID
s and description IDs for them:
Is it just the plugin ID
s themselves that have to be unique? I take it ill need a unique ID for any GeDialogs that are inside the plugins also?
How do people organise the Description ID
s, for example buttons etc that the plugin uses in the AM. Should these all use for example the plugin id plus some extra digits or is there no issue as the plugin will have its own basecontainer and the id`s within it are unique to that plugin?
Any help with that much appreciated.