On 08/08/2014 at 22:58, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 14, 15
Platform: Windows ;
Language(s) : C++ ;
---------
Hi,
I am looking for a way to scatter some objects on arbitrary geometry. How do I go about generating random points on that geometry as an array, and how do I get the vertex/polygon normals under those points in order to calculate proper orientation?
Thanks!