On 06/08/2014 at 08:39, xxxxxxxx wrote:
Cinema 4D Version: R14
Platform: Windows ;
Language(s) : C++ ;
ve successfully managed to get myself comfortable with developing C++ plugins for Cinema4D within VisualStudio ( im using 2010 Express ) however have now come to the hurdle of moving from a 32-bit only VS setup to hoping to compile for x64.
Any hints as to what i have to do to get visual studio compiling properly for 64-bit C4D?
I have been through the microbion tutorials ( thanks for those btw! ) which helped infinitely in getting started up in VisualStudio, but one way or another i could not configure my setup for x64. From memory i think that basically the ConfigurationManager in VS did not have the option of Win64 under solution platform.. I also think this might be because i need to do something to the config/setup of VS Express to get it running 64bit..
I was warned initially that the older versions of VisualStudio ( ie 2010 ) do not support x64 out-of-the-box but really when targeting C4D it is not an option to go with latest versions without advanced knowledge of compiler options etc.
Any help / advice / random pictures of a badger appreciated!