load String from description resource

  • On 29/07/2014 at 02:28, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   12+ 
    Language(s) :     C++  ;


    i want to load a string from my tool-plugin's description resource, GeLoadString always returns 'strNotFound'.

    AFAIK GeLoadString can only load from c4d_symbols, so i guess there must be another way to load strings from the plugin's description resource?

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