On 29/07/2014 at 02:28, xxxxxxxx wrote:
Cinema 4D Version: 12+
Language(s) : C++ ;
i want to load a string from my tool-plugin's description resource, GeLoadString always returns 'strNotFound'.
AFAIK GeLoadString can only load from c4d_symbols, so i guess there must be another way to load strings from the plugin's description resource?