load String from description resource



  • On 29/07/2014 at 02:28, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   12+ 
    Platform:      
    Language(s) :     C++  ;

    ---------
    Hi,

    i want to load a string from my tool-plugin's description resource, GeLoadString always returns 'strNotFound'.

    AFAIK GeLoadString can only load from c4d_symbols, so i guess there must be another way to load strings from the plugin's description resource?


Log in to reply