load String from description resource

On 29/07/2014 at 02:28, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   12+ 
Language(s) :     C++  ;


i want to load a string from my tool-plugin's description resource, GeLoadString always returns 'strNotFound'.

AFAIK GeLoadString can only load from c4d_symbols, so i guess there must be another way to load strings from the plugin's description resource?