CMake on MacOSX

  • On 16/07/2014 at 10:19, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R15 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

    Hello, I'm here again.

    I have my project that builds on MacOS using a XCode project, no problem with that. I had to make a few changes on the _api.xcodeproj but is ok.

    Now I'm trying to get a cmake to generate both, windows (visual studio) and Mac (XCode) projects but I have an error with the api. I'm getting a "Compiler doesn't support move semantics" error.

    Do you have a cmake script for your plugin? Did you see this error before?

    Any help is welcome. 
    Thank you guys.

  • On 21/07/2014 at 06:08, xxxxxxxx wrote:

    Have you made sure all the preprocessor macros that are included
    in the XCode and Visual Studio project files are included in your CMake
    script respectively and correctly?


  • On 21/07/2014 at 11:17, xxxxxxxx wrote:

    Yes, but I was with the wrong c++ standard. That was the mistake.

    Thank you!

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