On 16/07/2014 at 10:19, xxxxxxxx wrote:
Cinema 4D Version: R15
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
Hello, I'm here again.
I have my project that builds on MacOS using a XCode project, no problem with that. I had to make a few changes on the _api.xcodeproj but is ok.
Now I'm trying to get a cmake to generate both, windows (visual studio) and Mac (XCode) projects but I have an error with the api. I'm getting a "Compiler doesn't support move semantics" error.
Do you have a cmake script for your plugin? Did you see this error before?
Any help is welcome.
Thank you guys.
On 21/07/2014 at 06:08, xxxxxxxx wrote:
Have you made sure all the preprocessor macros that are included
in the XCode and Visual Studio project files are included in your CMake
script respectively and correctly?
On 21/07/2014 at 11:17, xxxxxxxx wrote:
Yes, but I was with the wrong c++ standard. That was the mistake.