On 10/07/2014 at 16:34, xxxxxxxx wrote:
You can't show them in the OM since the virtual object is not *really* in the OM either. The virtual objects and tags will only be visible in the OM when the user makes your Generator object editable (Ctrl-C). You can have the user place Texture tags on your Generator object. For my Greebler plugin, I use a naming convention to specify the object and any Polygon selections. So, for instance, if you have create two objects virtually and name them, say, Sphere1 and Sphere2, you can copy those tags on the generator to the respective objects (by naming-convention or order - first tag, first object, etc.) in GetVirtualObjects() before you return with the virtual objects.