On 11/06/2014 at 00:16, xxxxxxxx wrote:
Cinema 4D Version: 13.061
Platform: Windows ;
Language(s) : C++ ;
I need some help about my use case. I like to move a BaseObject in the tree of object manager.
If I'm using simple the GeListNode::Remove() command and the GeListNode::InsertObject(...) it works sometimes. But mostly C4D hang up.
I read the note in your SDK documentation that "documents must never be modified using the direct list functions .. Remove, InsertBefore etc."
But how should I do this? Exist a workaround or anything other commands?
Should I'm create new objects and copy the data to this new objects?