On 06/06/2014 at 04:16, xxxxxxxx wrote:
Cinema 4D Version: 14
Platform: Windows ;
Language(s) : C++ ;
I have been trying to compile a plugin in Windows but still didn't managed to do so.
I'm using Visual Studio 2010 and when I try to Build the plugin, I get this:
1>------ Build started: Project: _api, Configuration: Debug Win32 ------
1>Build started 6/6/2014 12:11:21 PM.
1>Project file contains ToolsVersion="12.0". This toolset may be unknown or missing, in which case you may be able to resolve this by installing the appropriate version of MSBuild, or the build may have been forced to a particular ToolsVersion for policy reasons. Treating the project as if it had ToolsVersion="4.0". For more information, please see http://go.microsoft.com/fwlink/?LinkId=291333.
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Platforms\Win32\Microsoft.Cpp.Win32.Targets(511,5) : error MSB8008: Specified platform toolset (v120) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
1>Time Elapsed 00:00:00.01
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
The same happens if I try to Build the cinema4dsdk project.
What can I do to fix this?