Compiling for Windows

  • On 04/06/2014 at 09:01, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   14 
    Platform:      Mac OSX  ; 
    Language(s) :     C++  ;

    I have an Xcode project file.
    It compiled just fine for Mac. Is it possible to make Xcode also compile for Windows?

  • On 04/06/2014 at 15:58, xxxxxxxx wrote:

    No.  You should be using Visual Studio on Windows (VSExpress 2010 with Windows 7.1 SDK added and set in the project for 64-bit builds - for free.  Paid version of VS otherwise does 64-bit with no changes).

  • On 04/06/2014 at 16:29, xxxxxxxx wrote:

    I have Parallels in my Mac. So, is it possible to install what you told me, for free, to compile for Windows?

  • On 05/06/2014 at 12:26, xxxxxxxx wrote:

    I installed what you said, but when I open the solution file it states that it was created by a more recent version of Visual Studio and it can't open it.
    Should I try with a more recent version of Visual Studio? Are they still free?

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