Compiling for Windows
On 04/06/2014 at 09:01, xxxxxxxx wrote:
Cinema 4D Version: 14
Platform: Mac OSX ;
Language(s) : C++ ;
I have an Xcode project file.
It compiled just fine for Mac. Is it possible to make Xcode also compile for Windows?
On 04/06/2014 at 15:58, xxxxxxxx wrote:
No. You should be using Visual Studio on Windows (VSExpress 2010 with Windows 7.1 SDK added and set in the project for 64-bit builds - for free. Paid version of VS otherwise does 64-bit with no changes).
On 04/06/2014 at 16:29, xxxxxxxx wrote:
I have Parallels in my Mac. So, is it possible to install what you told me, for free, to compile for Windows?
On 05/06/2014 at 12:26, xxxxxxxx wrote:
I installed what you said, but when I open the solution file it states that it was created by a more recent version of Visual Studio and it can't open it.
Should I try with a more recent version of Visual Studio? Are they still free?