Compiling for Windows

On 04/06/2014 at 09:01, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   14 
Platform:      Mac OSX  ; 
Language(s) :     C++  ;

I have an Xcode project file.
It compiled just fine for Mac. Is it possible to make Xcode also compile for Windows?

On 04/06/2014 at 15:58, xxxxxxxx wrote:

No.  You should be using Visual Studio on Windows (VSExpress 2010 with Windows 7.1 SDK added and set in the project for 64-bit builds - for free.  Paid version of VS otherwise does 64-bit with no changes).

On 04/06/2014 at 16:29, xxxxxxxx wrote:

I have Parallels in my Mac. So, is it possible to install what you told me, for free, to compile for Windows?

On 05/06/2014 at 12:26, xxxxxxxx wrote:

I installed what you said, but when I open the solution file it states that it was created by a more recent version of Visual Studio and it can't open it.
Should I try with a more recent version of Visual Studio? Are they still free?