On 23/05/2014 at 04:47, xxxxxxxx wrote:
Cinema 4D Version: 15
Platform: Windows ;
Language(s) : C++ ;
I made a CommandPlugin with a Gedialog. I would like to add his dialog to the layout of C4D, to have the plugin always opened.
But when I select this new layout, the dialog display well but the command don't work, like the plugin was not executed. I have to launch manually the plugin from the Plugins tab to make it work.
Do you know how can I launch the plugin automatically with the C4D layout where his dialog is attached ?