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On 07/11/2002 at 00:32, xxxxxxxx wrote:
Cinema 4D Version: 7.3
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
I have several questions on handling messages for keys:
1- I have an expression that affects an objetcs position. In some cases I'd like keys to be created for this object. I know I could manually create the key, but I'd like to know if is there any message I can send to the object so keys are created as if the object had been moved with autokey button active. As I'm using coffee I guess using a message would run faster than manually creating the keys.
2- Is there any way to catch key creation message from an animation plugin. For example knowing if the user has edited the objects position? I've been able to detect if the user manually edits the position, but doesn't work when inputing values in the coordinate manager.
3- Is there any way to make a tag that will make an object ignore key creation messages. For example, having auotkey active for rotation, but objetcs with the tag will never create rotation keys?
4- How could I add a button that would autocreate keys for an animation plugin?