On 25/04/2014 at 08:55, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R15 Stud
Platform: Mac OSX ;
Language(s) : C++ ;
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To hide an object in the object manager, you can use
myObject.ChangeNBit(c4d.NBIT_OHIDE, c4d.NBITCONTROL_SET)
Is there a way to hide materials in their window?
I've found NBIT_THIDE and NBIT_EHIDE. Neither OHIDE nor THIDE are documented however OHIDE seems to hide successfully in the object manager. I don't know what THIDE relates to. EHIDE i documented as relating to the viewport. Any suggestions how to hide a material?