On 23/04/2014 at 07:49, xxxxxxxx wrote:
Cinema 4D Version: R15.057
Platform: Windows ;
Language(s) : C++ ;
Hello guys. It's my first time posting
I'm playing around with C++ scripting for c4d and now I'm trying to export an FBX in this way
\> String fbx_filepath = "HARDCODED_PATH.fbx"; \> \> Bool saved = SaveDocument(doc, fbx_filepath, SAVEDOCUMENTFLAGS_DONTADDTORECENTLIST, fbx_plugin_id);
It exported the file and saved it correctly, but take the parameters from last manual export on the export option in c4d.
Can I set these options from my script? can I get all the options available for this exporter?
It seems not to be take in consideration the parameters passed through SetWorldPluginData. Any ideas?
PS: Sorry for my caveman english.