On 23/04/2014 at 07:49, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R15.057
Platform: Windows ;
Language(s) : C++ ;
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Hello guys. It's my first time posting
I'm playing around with C++ scripting for c4d and now I'm trying to export an FBX in this way
\> String fbx_filepath = "HARDCODED_PATH.fbx";
\>
\> Bool saved = SaveDocument(doc, fbx_filepath, SAVEDOCUMENTFLAGS_DONTADDTORECENTLIST, fbx_plugin_id);
It exported the file and saved it correctly, but take the parameters from last manual export on the export option in c4d.
Can I set these options from my script? can I get all the options available for this exporter?
EDIT:
It seems not to be take in consideration the parameters passed through SetWorldPluginData. Any ideas?
Thanks
PS: Sorry for my caveman english.