Disable move option in the viewport
On 16/04/2014 at 23:45, xxxxxxxx wrote:
Cinema 4D Version: R13
Platform: Windows ;
Language(s) : C++ ;
i am trying at the moment to disable the move option in the viewport, from the code, but only
for certain types of objects.
In case the object tree is like this:
All object types should be selectable. This means that in the viewport they can also be moved.
But i want this only for ObjectType2. ObjectType1 and ObjectType2 should be selectable, but they cannot be moved in the viewport.
Is there any way to do this from my plugin code ?
Thank you in advance for all your responses.
On 17/04/2014 at 14:10, xxxxxxxx wrote:
Take a look at GeListNode::ChangeNBit(). You can use the NBIT_PROTECTION constant to
lock PSR on the object. Make sure to unset the bit when you are done, the user has no visual
access to modify this bitflag.
On 13/05/2014 at 04:33, xxxxxxxx wrote:
this is exactly what i was looking for and it works wonderfully
Thank you very much for the help.