On 15/04/2014 at 13:14, xxxxxxxx wrote:
Cinema 4D Version: 14
Platform: Mac ;
Language(s) : C++ ;
Hi everyone, I'm been lurking around for a while, but I finally had a question I needed to ask.
I'm relatively new to C++ and Macs in general. I have a C++ project made in Xcode, and I was wondering how I go about getting it fully complied so that my code isn't exposed or anything. I've seen CMake mentioned on here, but I only got confused looking into it. Is that the right way to go? Any help would be really appreciated.
Also I looked through the forums a decent amount, but I am sorry if this question has been asked before.