On 15/04/2014 at 03:27, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R15 Stud
Platform: Mac OSX ;
Language(s) : C++ ;
---------
When you create a new project it has no name or location. This is only set up when you first save the project, I believe.
If you create a material and use a bitmap as a texture, c4d will ask you if you want to copy the bitmap file to the default location. In other words whether to copy the bitmap to the ex folder.
If you create a material before you first save the project, where does c4d consider the project location to be and thus where does it think the ex folder is?
Also when you first save a project, any material textures which you've created (and said yes to copy into the ex folder) do not appear to correctly move to the new project location.
This means that if my plugin creates a material and uses a bitmap texture, I cannot put the copied bitmap file into the correct location unless the project has been saved (and thus has a project location).
Any suggestions or observations?