On 04/04/2014 at 08:10, xxxxxxxx wrote:
Cinema 4D Version: 13
Platform: Windows ;
Language(s) : C++ ;
I'm having trouble handling layouts. Are layouts even supported in the SDK?
The only thing I've been able to do is load a layout using LoadFile().
1. How do we get the current active layout with code?
2. Where is the Startup.l4d layout stored?
3. Where is the Startup(user).l4d layout stored?
4. How do we save a layout without using c4d.CallCommand(12673) #Save Layout as...
I'd like to save a layout without the dialog popping up
Are the layouts are not supported at all in the SDK?