On 25/03/2014 at 23:41, xxxxxxxx wrote:
Cinema 4d -- > Edit --> Project Info -->Textures(Tab) --> import jpg files for texture.
I have 2 jpg to import in my module. I used above method to import the jpg file manually. I planned to automate it using Python. I thought I can get the c4d.BaseObject() id for the texture but I cant. Is there anyway I can automate the process. Any advice and reference linkis high appreciated. Thanks.
On 11/04/2014 at 07:27, xxxxxxxx wrote:
Textures as displayed in the Texture Manager are no certain entity and modifying them the
way the Texture Manager does is not supported by the API. You can get a list of all used textures
in the document via BaseDocument.GetAllTextures() if that helps you.