Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 30/10/2002 at 15:26, xxxxxxxx wrote:
Something Cinema4D has some problems with is animations export. But sadly I have to export some animations. The way I currently do it is by exporting each frames independantly. That takes lots of time. I think that programming a plugins that cycle throught each frames and save them using the export function wouldn't be very hard. Maybe someone already did it ? Thanx, BarZoule
On 05/11/2002 at 17:24, xxxxxxxx wrote:
to clarify, we're talking abotu exporting animation into another 3d format here?
i don't know about importing, but i know that the shockwave exporter incorporates animation. but i think you might have to "bake" most things first.
On 06/11/2002 at 04:57, xxxxxxxx wrote:
What i'm looking for is a plugin that exports the scene as a serie of independant files, each one containing a frame of the animation. eg. you'd have: frame001.3ds frame002.3ds frame003.3ds frame004.3ds frame005.3ds frame006.3ds ... iis that clearer ? -BarZoule
On 06/11/2002 at 10:52, xxxxxxxx wrote:
I don't know if it will help you , but Maxon does plan on adding Filmbox export (in a point release?), which supports both bone and PLA. Most of the major packages support .fbx or soon will.