Initializing a Spline Grid on my tag plugin

On 18/03/2014 at 14:41, xxxxxxxx wrote:

Hey Everyone
I have the following code but it doesn't seem to initialize the spline grid for my tag plugin

spline_default = c4d.SplineData()
      print spline_default
      if spline_default.MakeLinearSplineBezier(2) :
          print "Spline Working"
      bc.SetData(MOVEMENT_SPLINE_Y,spline_default)

I am positive that I'm doing something wrong but I need a little direction.
Thanks plugin cafe!

On 18/03/2014 at 16:36, xxxxxxxx wrote:

I have a very simple python splineGUI tag example on my site that might help you get started.
It's the one named "R13 SplineGUI".

https://sites.google.com/site/scottayersmedia/plugins

-ScottA

On 19/03/2014 at 09:41, xxxxxxxx wrote:

Scott,
That is exactly what I need, thank you.  I actually ditched my code and used yours as a shell, is that ok?  I will give you credit if you'd like?
Jimmy

On 19/03/2014 at 11:36, xxxxxxxx wrote:

Glad to help.
No need for credits. Most of what I know is learned from other peple too.

-ScottA