Initializing a Spline Grid on my tag plugin

  • On 18/03/2014 at 14:41, xxxxxxxx wrote:

    Hey Everyone
    I have the following code but it doesn't seem to initialize the spline grid for my tag plugin

    spline_default = c4d.SplineData()
          print spline_default
          if spline_default.MakeLinearSplineBezier(2) :
              print "Spline Working"

    I am positive that I'm doing something wrong but I need a little direction.
    Thanks plugin cafe!

  • On 18/03/2014 at 16:36, xxxxxxxx wrote:

    I have a very simple python splineGUI tag example on my site that might help you get started.
    It's the one named "R13 SplineGUI".


  • On 19/03/2014 at 09:41, xxxxxxxx wrote:

    That is exactly what I need, thank you.  I actually ditched my code and used yours as a shell, is that ok?  I will give you credit if you'd like?

  • On 19/03/2014 at 11:36, xxxxxxxx wrote:

    Glad to help.
    No need for credits. Most of what I know is learned from other peple too.


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