Real slider won't fill up available space



  • On 22/02/2014 at 06:44, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   13,14,15 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi,
    the built in PoseMorph tag in C4D has no problems with this, the sliders fill up the available space.
    But my own plugin won't do this.
    If I have a Real Slider on its own, all is fine. But like the PoseMorph tag, I want to use a checkbox, a BOOL, to the left of the slider. As soon as I add this, the Real Slider shrinks and becomes very short.

    How can I make the slider fill up the available space? FWIW, I have tried several combinations with Layoutgroups etc etc

    CONTAINER Tfoobartag
    {
    	INCLUDE Texpression;
    	GROUP FOO_MAIN
    	{
    		DEFAULT 1;
    		COLUMNS 2;
    		BOOL FOO_BOOL{}  
    		REAL FOO_REAL {CUSTOMGUI REALSLIDER; UNIT PERCENT; MIN 0; MAX 100; MINSLIDER 0; MAXSLIDER 100; }
    	}
    }
    



  • On 22/02/2014 at 14:11, xxxxxxxx wrote:

    Ok, finally I found the solution, by looking at a bunch of RES files, SCALE_H; will do the trick!


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