On 22/02/2014 at 06:38, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 15
Platform: Mac OSX ;
Language(s) : C++ ;
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I've been testing the R15 SDK example ObjectData and EffectorData plugins with the following code:
BaseContainer state;
GetInputState(BFM_INPUT_MOUSE, BFM_INPUT_MOUSELEFT, state);
I've also tested using the Input Events example code from the SDK.
Tests have included: DropEffector::ModifyPoints(), Spherify::ModifyObject() and RoundedTube::GetDimension().
When debugging in Xcode 5.0.2, invoking a plugin compiled with the code results in an exception breakpoint.
The console message is:
/perforce_buildsystem_osx/c4d_mx_buildsystem_osx/release/15.0/work/src/tilo/cgui/gui_x systemframe.cpp(2268) : CRITICAL: Stop
The same message appears in the external OS X 10.7.5 console on a second machine.
The stack trace function call corresponding with the breakpoint is:
___lldb_unnamed_function9451$$CINEMA 4D
The same plugin will run without any apparent problems when not debugging.
Any help would be appreciated.