On 10/02/2014 at 05:45, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R15
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
---------
This code is crashing Cinema 4D in R15 only (no problems from R10 to R14) :
// GreeblerObj.SplitSelection
// - Split PolygonSelection off into new Object
//*---------------------------------------------------------------------------*
PolygonObject* GreeblerObj::SplitSelection(BaseObject* op)
//*---------------------------------------------------------------------------*
{
ModelingCommandData gmcd;
gmcd.doc = NULL;
gmcd.bc = NULL;
gmcd.mode = MODELINGCOMMANDMODE_POLYGONSELECTION;
gmcd.flags = MODELINGCOMMANDFLAGS_0;
gmcd.op = op;
// Split selected polygons (tops) into new object
if (!(SendModelingCommand(MCOMMAND_SPLIT, gmcd) && gmcd.result)) return NULL;
PolygonObject* top = ToPoly(gmcd.result->GetIndex(0L));
AtomArray::Free(gmcd.result);
if (!top) return NULL;
// Add to object iarray
iarray->Append(top);
return top;
}
The bugreport goes like this:
Exception
{
ExceptionNumber = 0xC0000005
ExceptionText = "ACCESS_VIOLATION"
Address = 0x00007FF6C6C53365
Thread = 3972
Last_Error = 0x00000006
}
Call_Stacks
{
Call_Stack_Thread_3972
{
CINEMA 4D 64 Bit.exe: 00007FF6C6C53365
modeling.cdl64: 00007FFE308CD7E8
CINEMA 4D 64 Bit.exe: 00007FF6C608FD4E
CINEMA 4D 64 Bit.exe: 00007FF6C608F9A8
CINEMA 4D 64 Bit.exe: 00007FF6C5C60E88
CINEMA 4D 64 Bit.exe: 00007FF6C5CDDBD9
modeling.cdl64: 00007FFE30996020
modeling.cdl64: 00007FFE306FC19B
Greebler.cdl64: 00007FFE2CC1A625 GreeblerObj::SplitSelection
Greebler.cdl64: 00007FFE2CC1780B GreeblerObj::PrepareThreads
Greebler.cdl64: 00007FFE2CC17112 GreeblerObj::Greeble_Mesh
Greebler.cdl64: 00007FFE2CC1602A GreeblerObj::Greeble_Tag
Greebler.cdl64: 00007FFE2CC1590F GreeblerObj::Generate
Greebler.cdl64: 00007FFE2CC214A0 GreeblerObj::GetVirtualObjects
op and iarray are (or had better be) valid!