On 05/02/2014 at 09:41, xxxxxxxx wrote:
CONTAINER arbor
{
NAME arbor;
INCLUDE Obase;
GROUP ID_OBJECTPROPERTIES
{
GROUP
{
BITMAPBUTTON AB_PIC_HEADER1 { ICONID1 1029369; ALIGN_LEFT; }
}
SEPARATOR { LINE; }
LINK AB_TRUNK { ACCEPT {Obase;} }
GROUP
{
LONG AB_SEGMENTS { MIN 1; MAX 20; }
SEPARATOR { LINE; }
LONG AB_SPLINE_TYPE
{
CYCLE
{
AB_TP_LINEAR;
AB_TP_CUBIC;
AB_TP_AKIMA;
AB_TP_BSPLINE;
}
}
LONG AB_SUBDIVISIONS { MIN 0; MAX 20; }
}
SEPARATOR { LINE; }
LONG AB_SEED1 { MIN 1; MAX 999999; }
}
GROUP AB_B1
{
GROUP
{
BITMAPBUTTON AB_PIC_HEADER2 { ICONID1 1029369; ALIGN_LEFT; }
}
SEPARATOR { LINE; }
BOOL AB_ON1 {}
SEPARATOR { LINE; }
LONG AB_NUM_B1 { MIN 1; MAX 20;}
REAL AB_START_B1 { MIN 0.0; MAX 99.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }
REAL AB_END_B1 { MIN 1.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }
REAL AB_DENS_B1 { MIN 10.0; MAX 200.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }
SEPARATOR { LINE; }
LONG AB_SEED_B1 { MIN 1; MAX 999999; }
}
GROUP AB_B2
{
GROUP
{
BITMAPBUTTON AB_PIC_HEADER3 { ICONID1 1029369; ALIGN_LEFT; }
}
SEPARATOR { LINE; }
BOOL AB_ON2 {}
SEPARATOR { LINE; }
LONG AB_NUM_B2 { MIN 0; MAX 20;}
REAL AB_START_B2 { MIN 0.0; MAX 99.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }
REAL AB_END_B2 { MIN 1.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }
REAL AB_DENS_B2 { MIN 10.0; MAX 200.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }
SEPARATOR { LINE; }
LONG AB_SEED_B2 { MIN 1; MAX 999999; }
}
GROUP AB_B3
{
GROUP
{
BITMAPBUTTON AB_PIC_HEADER4 { ICONID1 1029369; ALIGN_LEFT; }
}
SEPARATOR { LINE; }
BOOL AB_ON3 {}
SEPARATOR { LINE; }
LONG AB_NUM_B3 { MIN 0; MAX 20;}
REAL AB_START_B3 { MIN 0.0; MAX 99.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }
REAL AB_END_B3 { MIN 1.0; MAX 100.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }
REAL AB_DENS_B3 { MIN 10.0; MAX 200.0; UNIT PERCENT; CUSTOMGUI REALSLIDER; }
SEPARATOR { LINE; }
LONG AB_SEED_B3 { MIN 1; MAX 999999; }
}
GROUP ABOUT
{
GROUP
{
BITMAPBUTTON AB_PIC_HEADER5 { ICONID1 1029369; ALIGN_LEFT; }
}
SEPARATOR { LINE; }
STATICTEXT ABOUT_ME1 { ANIM OFF; }
SEPARATOR {LINE;}
STATICTEXT ABOUT_ME2 { ANIM OFF; }
}
}