On 20/01/2014 at 09:05, xxxxxxxx wrote:
The Beta Version of C++ Console (REPL) for C4D R14 is available now.
R15 should work too but C4D SDK is still from R14.
It is much stable now and most parts of R14 SDK should work now without problems.
https://bitbucket.org/remotion/c4d/downloads
Here is also new version of Code Editor GUI:
https://bitbucket.org/remotion/code-editor-gui-for-c4d/downloads
_<_img src="http://www.remotion4d.net/images_pg/remo_c4dpp_i1.jpg" height="416" width="598" border="0" alt="remo_c4dpp_i1.jpg" title="remo_c4dpp_i1.jpg" /_>_
Improved stability and C4D R14 SDK support.
Almost all parts of C4D SDK should now work
Exceptions are Thinking Particles SDK and some Libraries.Here are some of the recent additions.
"Edit Mode", if this mode is on then command promt will not be cleared.
"Script Log..." this will log common c4d actions (command) and try to translate them to C++ code.New following functions.
Run Python Script
bool PyRun(const String& code);
Run C++ Code using the same interpreter !
bool CppRun(const String& code, bool scoped=true);
Now it should be possible to throw simple exceptions from the interpreter and catch them in C4D++.
For example:throw 11; throw "some string";
Right now it is not possible to catch them in interpreter it self.