On 15/12/2013 at 18:26, xxxxxxxx wrote:
I'm pretty new to scripting Cinema 4D with Python. I'm trying to figure out how to manipulate individual vertices via Python and not having much luck. At the moment I'm just instantiating a box and I'd like to be able to translate its points to get the hang of it. Do I need to make it editable somehow, or do I have direct access to them after I instantiate it this way:
cube = c4d.BaseObject(c4d.Ocube)
Any help is appreciated, thanks!