Collision State of Collision Deformer Objects?

  • On 11/12/2013 at 17:15, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   13 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    Is there any way we can retrieve the collision status value of the objects inside of the collision deformer?
    Since the deformer is already testing for collisions before doing it's deforming. I would like to use that state value as a condition for doing other things. Instead of adding some other second collision test on top of it.

    That would be rather redundant.


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