On 13/11/2013 at 07:29, xxxxxxxx wrote:
I'm trying to load a bitmap file to use in a material. What do the flags for the c4d.Storage.LoadDialog do? Reading the documentation I was under the impression that it would restrict the users selection to the flag. Do I have to test to see if the user chose an image using another method?
fn = c4d.storage.LoadDialog(c4d.FILESELECTTYPE_IMAGES)
thanks for any advice.