How do I change the icon of the command plugin



  • On 09/11/2013 at 20:24, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R15 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Because want to switch to two icons icon command plugin
    I was going to change in the GetIcon Sign up for RegisterIcon first, but it can not be renamed.
    Can I change what I do?

    Filename   fn= GeGetPluginPath()+Filename("res")+Filename("Icon.tif");
    AutoAlloc<BaseBitmap> bmp;
    if (IMAGERESULT_OK != bmp->Init(fn)) return false;
    RegisterIcon(ID_IconA, bmp, 0 * 32, 0, 32, 32, ICONFLAG_COPY);
    RegisterIcon(ID_IconB, bmp, 1 * 32, 0, 32, 32, ICONFLAG_COPY);

    Bool Message(Int32 type, void* data)
    {
        switch(type)
        {
         case MSG_GETCUSTOMICON:
            {
                GetCustomIconData *icon =((GetCustomIconData* )data);
                if(flag) GetIcon(ID_IconA,icon->dat);
                else GetIcon(ID_IconB,icon->dat);   
                icon->filled=TRUE;
            }
            break;
        }
        return true;
    }



  • On 10/11/2013 at 03:08, xxxxxxxx wrote:

    Hi anoano,

    here's a Python version of how you can change the icon for a CommandData plugin. The
    MSG_GETCUSTOMICON message is for NodeData plugins only.

    https://plugincafe.maxon.net/topic/7462/9284_change-icon-based-on-state-in-commanddata&PID=36785#36785

    Best,
    -Niklas



  • On 11/11/2013 at 08:39, xxxxxxxx wrote:

    Thanks for Nik.

    Has not been able to resolve to me yet, but I will do my best to refer to it.


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