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On 09/11/2013 at 20:24, xxxxxxxx wrote:
User Information: Cinema 4D Version: R15 Platform: Windows ; Mac OSX ; Language(s) : C++ ;
--------- Because want to switch to two icons icon command plugin I was going to change in the GetIcon Sign up for RegisterIcon first, but it can not be renamed. Can I change what I do?
Filename fn= GeGetPluginPath()+Filename("res")+Filename("Icon.tif"); AutoAlloc<BaseBitmap> bmp; if (IMAGERESULT_OK != bmp->Init(fn)) return false; RegisterIcon(ID_IconA, bmp, 0 * 32, 0, 32, 32, ICONFLAG_COPY); RegisterIcon(ID_IconB, bmp, 1 * 32, 0, 32, 32, ICONFLAG_COPY);
Bool Message(Int32 type, void* data) { switch(type) { case MSG_GETCUSTOMICON: { GetCustomIconData *icon =((GetCustomIconData* )data); if(flag) GetIcon(ID_IconA,icon->dat); else GetIcon(ID_IconB,icon->dat); icon->filled=TRUE; } break; } return true; }
On 10/11/2013 at 03:08, xxxxxxxx wrote:
Hi anoano,
here's a Python version of how you can change the icon for a CommandData plugin. The MSG_GETCUSTOMICON message is for NodeData plugins only.
https://plugincafe.maxon.net/topic/7462/9284_change-icon-based-on-state-in-commanddata&PID=36785#36785
Best, -Niklas
On 11/11/2013 at 08:39, xxxxxxxx wrote:
Thanks for Nik.
Has not been able to resolve to me yet, but I will do my best to refer to it.