On 26/06/2014 at 08:02, xxxxxxxx wrote:
Originally posted by xxxxxxxx
It isn't defined. Grab a Spline Wrap deformer, ask for its type and add the definition in your source code.
> #include <c4d.h>
> #include <omograph_splinewrap.h>
>
>
> enum {
> Omograph_splinewrap = 1019221,
> };
>
>
> // ...
Best,
-Niklas
Niklas can i ask you a couple of questions about the above:
How does the #include <omograph_splinewrap.h> know where to find it? Would that imply setting the mograph folder up as an Additional Include Directory inside the Properties in VisualStudio? Or am i missing something obvious?
Why are u using these brackets <> around the include as opposed to "" is there any difference?
Thanks..