problem with BUILDFLAGS_INTERNALRENDERER



  • On 20/10/2013 at 11:13, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   r14 
    Platform:      
    Language(s) :     C++  ;

    ---------
    hi there,

    i am trying to speed up the editor view by deactivating a boole. however i want the boole to work when rendering. rendering outside the editor works, but inside the editor it doesn't. can someone help me understand why it doesn't??

    this is how i am trying to do it:

    if ((hh->GetBuildFlags() & BUILDFLAGS_EXTERNALRENDERER) || (hh->GetBuildFlags() & BUILDFLAGS_INTERNALRENDERER)) 
    {
    	hideBoole = false;
    }	
    

    cheers,
    Ello


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