problem with BUILDFLAGS_INTERNALRENDERER

On 20/10/2013 at 11:13, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   r14 
Platform:      
Language(s) :     C++  ;

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hi there,

i am trying to speed up the editor view by deactivating a boole. however i want the boole to work when rendering. rendering outside the editor works, but inside the editor it doesn't. can someone help me understand why it doesn't??

this is how i am trying to do it:

if ((hh->GetBuildFlags() & BUILDFLAGS_EXTERNALRENDERER) || (hh->GetBuildFlags() & BUILDFLAGS_INTERNALRENDERER)) 
{
	hideBoole = false;
}	

cheers,
Ello