priority of object plugin??

  • On 17/10/2013 at 13:16, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   r14 
    Language(s) :     C++  ;

    hey, is there a way to change the priority of a objectplugin somehow? i'd like to have it executed after the rest of the scene has been built.

    thanks for any input,

  • On 18/10/2013 at 07:57, xxxxxxxx wrote:


    You can set the priority in the ObjectData::Init() function.

    Take a look at the "lookatcamera.cpp" file in the cinema4dsdk project.

    Cactus Dan

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