priority of object plugin??

On 17/10/2013 at 13:16, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   r14 
Language(s) :     C++  ;

hey, is there a way to change the priority of a objectplugin somehow? i'd like to have it executed after the rest of the scene has been built.

thanks for any input,

On 18/10/2013 at 07:57, xxxxxxxx wrote:


You can set the priority in the ObjectData::Init() function.

Take a look at the "lookatcamera.cpp" file in the cinema4dsdk project.

Cactus Dan