On 17/10/2013 at 13:16, xxxxxxxx wrote:
Cinema 4D Version: r14
Language(s) : C++ ;
hey, is there a way to change the priority of a objectplugin somehow? i'd like to have it executed after the rest of the scene has been built.
thanks for any input,
On 18/10/2013 at 07:57, xxxxxxxx wrote:
You can set the priority in the ObjectData::Init() function.
Take a look at the "lookatcamera.cpp" file in the cinema4dsdk project.