On 11/10/2013 at 17:12, xxxxxxxx wrote:
Cinema 4D Version: R14
Platform: Windows ;
Language(s) : C++ ;
is someone able to elaborate on the GeUserArea's DrawBezier() function for me?
I'm playing around with it at the moment (all working fine), but am wondering if it is possible to use this draw to draw any type of spline?
I'm considering implementing my own curve editor, and am wondering if this will cover what's needed to draw the spline curve representation.
EDIT: Upon further inspection, the answer is probably no...