On 27/04/2014 at 03:52, xxxxxxxx wrote:
Originally posted by xxxxxxxx
I'll probably stick with cinema's layout for now, but am curious to know how much difference there is between OS' in regards to making dialogs - are win and mac able to use the same system?
Short answer, very different and no. Building an interface on a PC using Visual Studio and C# is easy and intuitive, and getting the controls working with the code is simple. On a Mac I find it to be confusing and tricky to understand the concept behind how the controls work with the code, but that's just me. Point being though that the resource files created in Windows are of no use at all in Objective C programming on OSX, and vice versa.
Seriously, I would strongly recommend not wasting your time. Just accept that Cinemas's GUI will not allow you to layout your interface *exactly* as you would like it, and learn to live within its restrictions. Once you accept that, it becomes easy enough to get a decent layout.