add a key

On 09/09/2013 at 09:52, xxxxxxxx wrote:


can one help me to add a Keyframe

is there a way without tracks ?

Many Thanks 

On 09/09/2013 at 10:04, xxxxxxxx wrote:

no, tracks are the basic class for c4d animation. i do not really understand the benefit of
a scenario without tracks.

tracklist= myBaseList2D.GetCTracks()
for track in tracklist:
	if track.CheckType(SOMEID) :
		curve = track.GetCurve()
		ckey = curve.AddKey(c4d.BaseTime(someTime))[0]
		ckey.SetValue(curve, someValue)