Render progressbar

On 24/06/2013 at 09:03, xxxxxxxx wrote:

I have a plugin which triggers a render preview window using:
res = documents.RenderDocument(doc, rd, renderbmp, c4d.RENDERFLAGS_EXTERNAL)

To track progress I set an timer event (1 sec) using:
            timelap = 1000

And in Message I receive a trigger every second.
    def Message(self, msg, result) :           
        if (msg.GetId() == c4d.BFM_TIMER_MESSAGE) :
            doc = documents.GetActiveDocument()
            print "Time: ", time.time()

So far so good.
However, during Render I do not get triggers through Message.
Is Render not done in another thread?

How to get Messages / Events, even when rendering?

On 25/06/2013 at 13:00, xxxxxxxx wrote:

Ok, the principles are now clear to me.
I got the answer by searching on different keywords. Mainly threading.
Most of the information I got from this post: