Render progressbar



  • On 24/06/2013 at 09:03, xxxxxxxx wrote:

    I have a plugin which triggers a render preview window using:
    res = documents.RenderDocument(doc, rd, renderbmp, c4d.RENDERFLAGS_EXTERNAL)

    To track progress I set an timer event (1 sec) using:
                timelap = 1000
                self.SetTimer(timelap)

    And in Message I receive a trigger every second.
        def Message(self, msg, result) :           
        
            if (msg.GetId() == c4d.BFM_TIMER_MESSAGE) :
                doc = documents.GetActiveDocument()
                print "Time: ", time.time()

    So far so good.
    However, during Render I do not get triggers through Message.
    Is Render not done in another thread?

    How to get Messages / Events, even when rendering?



  • On 25/06/2013 at 13:00, xxxxxxxx wrote:

    Ok, the principles are now clear to me.
    I got the answer by searching on different keywords. Mainly threading.
    Most of the information I got from this post: https://plugincafe.maxon.net/topic/7090/8038_exception-with-thread-rendering&KW=c4dthread&PID=33403#33403

    _<_o:_<_o:p_>_o:p>


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