GeDialog Dimensions

On 11/06/2013 at 23:59, xxxxxxxx wrote:

Is there a way to get the dimensions of a dialog window as it's being resized. I've tried various ways with no luck.

I've tried using a GeUserArea and its various methods but nothing. Might be overlooking something.

Thanks!

On 12/06/2013 at 02:53, xxxxxxxx wrote:

Hi, use a outer group and then use GetDim on that.

Cheers, Seb

On 12/06/2013 at 03:02, xxxxxxxx wrote:

Nice! I will give it a try.

Thanks!

On 14/06/2013 at 09:14, xxxxxxxx wrote:

Why not use GeUserArea.Sized(self, w, h) or drawmsg is called after an re-size with the new dimensions.

GeUserArea.DrawMsg(self, x1, y1, x2, y2, msg)[](file:///D:/pgrooff/Documents/pim/c4d/Python%20Help%20R14/help/modules/c4d.gui/GeUserArea/index.html?highlight=drawmsg#GeUserArea.DrawMsg)

Called when C4D wants you to draw your userarea. Use the drawing functions to update your user area in the region speicified by the rectangle from (x1,y1) to (x2,y2).
Parameters:|

  • x1  (int) – The upper left x coordinate.
  • y1  (int) – The upper left y coordinate.
  • x2  (int) – The lower right x coordinate.
  • y2  (int) – The lower right y coordinate.

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