On 09/06/2013 at 05:07, xxxxxxxx wrote:
Cinema 4D Version: R14
Language(s) : C++ ;
I'm in need of a little c++ lesson here - how do I convert from a const Vector * to a Vector *? Example of what I've tried below:
const Vector *CVec = Vector(100,100,100);
NewVec = CVec; // doesn't seem to work..
On 09/06/2013 at 06:11, xxxxxxxx wrote:
hi, I am a C++ beginner, so I have no idea if this is what you are after, but here is something I myself use:
vector<LONG>* vLong = new vector<LONG>();
Hope this helps
On 09/06/2013 at 06:13, xxxxxxxx wrote:
Use a const_cast with pointers:
Vector* NewVec = const_cast<Vector*>(CVec);
Still, if you don't require CVec to be const (immutable) you should define it as such and avoid the conundrum altogether. You could also make a new vector and copy the pointed contents from the constant to it so that the 'contents' become mutable.
On 09/06/2013 at 10:48, xxxxxxxx wrote:
Thanks to Both of you. I may have finally found a part-solution to a 12+ month problem of mine!